﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using HeartStone.BaseDomain;

namespace HeartStone.Units.UnitCard
{
	public class QueenPain : BaseCard
	{
		public QueenPain(BaseHero pHero)
			: base(pHero)
		{
			Crystal = 2;
			BaseCrystal = 2;
			Ad = 1;
			BaseAd = 1; BaseHP = 4;
			Hp = 4;
			Name = "痛苦女王";
			//牧师职业卡
			HeroType = HeroType.Minister;
			Console.WriteLine("{0}召唤登场", Name);
		}


		public override void MakeDamage(BaseUnit targeted, BaseUnit from, int ad)
		{
			Treat(from.OwnerHero, this, ad);
			base.MakeDamage(targeted, from, ad);
		}
	}
}
